A Decade in Game Development: A Chronicle of the 2010s, the Heart of the Industry
19.01.2025
Dive into the thrilling second episode of my video diaries! This is my personal story of breaking into the game development world in the 2010s, starting from Tolyatti, Russia, with no art degree—just .
From spamming resumes to landing a gig in Moscow on Captain Blood, working with legendary concept artist Sergey Musin, to chasing dreams across Argentina and Dubai, I’ve seen it all—tropical islands cut after months of work, canceled projects, and the hustle of freelancing back home. Expect raw tales of creative chaos, cultural shocks (like Dubai’s sci-fi skyline vs. its old-town slums), and the passion that kept us going. What’s inside?
Moscow: Living in the office, epic team vibes. Argentina: Tough tests, canceled dreams Dubai: Outsourcing adventures, zero English, and navigating a city of contrasts. This isn’t just a career recap—it’s a rollercoaster through the game dev grind of the 2010s. Loved it? Smash that like button and subscribe for more insider stories! Drop a comment: What’s your wildest game dev memory, or what do you want to know about my journey? Let’s chat!